Nextwave Multimedia announces the release of the third instalment of ‘World Cricket Championship’

Nextwave Multimedia, a subsidiary of Nazara Technologies has announced the launch of the third instalment of its AatmaNirbhar Bharat App Innovation Challenge winning mobile cricket game franchise, World Cricket Championship (WCC) which is currently at 143 million downloads.

The game is now available on Google Play and App Store. The latest edition brings the feel of the actual cricket stadium as international commentators Aakash Chopra and Matthew Hayden have lent their voices to the game.

The game has been polished with motion capture sequences, better controls, dynamic difficulty mode, a comprehensive career mode, women’s cricket and much more. The features were carefully curated after feedback from the fans during a three-phase beta testing which saw over four million players taking part in it for 49 minutes daily on an average.

Continuing its dominance over the mobile cricket gaming space, the franchise attracted 143 million downloads and with the latest version adding to the hype. WCC 3 has realistic graphics and an array of new features for cricket enthusiasts.

Nextwave Multimedia co-founder and CEO P.R. Rajendran said, “We are delighted to launch the much-awaited third edition of the game. We got a good response from the fans during the beta phase and we have made sure everything was on point before the launch. The franchise has been successful and we are sure that the third edition with all its features will continue to attract fans as we work on bringing fresh features in the future.”

To add the dash of extra realism, the game has been infused with simulation of actual cricket, updated gameplay features like new controls, animations, real-time motions of athletes and professional cricketers, women’s cricket, a comprehensive career mode with over 400 tournaments, international leagues and much more.

Alongside, the League of Champs is a player bracketing system and dynamically scalable leaderboard in the game that slots players in a way that ensures higher degree of fairness. As players rank up by League Score, they gain higher rewards in a competitive system that manages millions of players. WCC3 uses artificial intelligence (AI) to track a player’s skills and dynamically adjusts difficulty for the player, creating a state of ‘flow’ that ensures players are always adequately challenged while not feeling overpowered. The AI balances aggression with safety based on the targets it needs to hit or chase. It smartly finds gaps in the field, and while bowling as well, it adapts field setups and customises its deliveries to the user’s batting patterns.

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Ashwathi Anoopkumar